Bruh Momento is the first game I ever finished, it is a bullet hell game where you fly a spaceship and shoot other spaceships. After each level you gain upgrades and in the original final version of the game you defeat a boss after the final level but unfortunately I lost this version of the game due to losing access to the schools cloud service after graduation.  

Made during the second year of gymnasium using a custom library (provided by the school) for typescript which itself is a version of javascript. This game is very dear to my heart because of the passion I had when making it and it being the first game I ever finished making. From a code perspective I am most proud of the missile upgrade, which took a lot of work to make functional. Im also pretty happy that I managed to make a quick intro sequence. 

Im satisfied with the upgrade system in general and the variety of weapons and powers I implemented in the game (6 in total). All of the ship sprites are kit bashed from various sprites in another game called Endless Sky and then most of them are painted over in gimp to make it less obvious. I made these for a mod I was making for that game but which didn’t go anywhere so I used them here instead. Obviously Im disappointed that the version with the boss battle was lost and I would also have liked to have at least one new enemy type for each level but ended up with only the 2. The game is also a little frustrating sometimes because of the extreme amount of enemies and the sometimes low visibility of their bullets.

If you want to play the game you can download it from this dropbox, extract the folder anywhere on your pc, then open it and click the index.html file and the game should start in your browser.